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As of now, we have no players whatsoever playing on our server! And it seems that no one has attempted to help populate and make this server great. Therefore I will be decommissioning the server until further notice. Thank you for your understanding, And I hope one day we can get this server back up and make it great.

 

 [4/19/2011] Updates

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AuthorMessage
Oni
[Owner]DevKage
Oni


Posts : 265
Reputation : 21
Join date : 2011-03-10

[4/19/2011] Updates Empty
PostSubject: [4/19/2011] Updates   [4/19/2011] Updates I_icon_minitimeTue Apr 19, 2011 6:34 pm

Updates


Website:

  • Changed Banner for website and forums.
  • Fixed Top Abyss page. It now shows proper level up to 55.


Forums

  • Added Rule about bug abuse in rule thread.
  • Added Tutorial Section.
  • Added some Tutorials to Tutorial Section.
  • Changed and Fixed GM section.
  • Reorganized threads.



Gameserver

  • Increase the difficulty of world bosses.
  • Changed a spawn location of a boss and increased aggro range for some bosses in beshmundir temple.
  • Beshmundir Temple Increased Difficulty..
  • Fixed Stormwing item drops - Drops where not correct.
  • Fixed Veille and Mastarious to only be attackable to the opposing faction.
  • Implented correct animations for crafting crits.
  • Implented crit and double crit feature for professions.
  • Fixed Asmodian/Elyos ascension quests.
  • Added all missing recipes to recipe_templates.xml.
  • Fixed Haramel instance to be almost 100% retail. Still missing some points for the controller.
  • Modified some NPC´s to be more retail like.
  • Modified warehouse_expander.xml so you can only upgrade to lvl 9 cause client does not support more thant that.
  • Changed mob-aggro to be more retail-like (now mobs will aggro you as soon as you enter the aggro zone).


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